Fossil SCM

[Grammar] adding_code.wiki changes.

brickviking 2024-10-16 08:08 bv-corrections01
Commit 1a97a4e96c9e11aa5ca0cbc549d1a78685e12e95d1e396f24f9ffc6e5d2f795f
1 file changed +3 -3
--- www/adding_code.wiki
+++ www/adding_code.wiki
@@ -37,11 +37,11 @@
3737
The [./makefile.wiki|Makefile] for Fossil takes care of running these
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preprocessors with all the right arguments and in the right order. So it is
3939
not necessary to understand the details of how these preprocessors work.
4040
(Though, the sources for all three preprocessors are included in the source
4141
tree and are well commented, if you want to dig deeper.) It is only necessary
42
-to know that these preprocessors exist and hence will effect the way you
42
+to know that these preprocessors exist and hence will affect the way you
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write code.
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<h2>3.0 Adding New Source Code Files</h2>
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New source code files are added in the "src/" subdirectory of the Fossil
@@ -98,11 +98,11 @@
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files. See [../tools/makeheaders.html | makeheaders.html] for additional
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information.
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After creating a template file such as shown above, and after updating
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the makefiles, you should be able to recompile Fossil and have it include
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-your new source file, even before you source file contains any code.
103
+your new source file, even before your source file contains any code.
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It is recommended that you try this.
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Be sure to [/help/add|fossil add] your new source file to the self-hosting
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Fossil repository and then [/help/commit|commit] your changes!
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@@ -212,11 +212,11 @@
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non-HTML content. In the unlikely event that you need to generate
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non-HTML content, look at existing webpage implementations
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(ex: "logo" or "style.css") to see how that is done.
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There are lots of other things that a real web-page implementation will
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-need to do, such verifying user credentials, parsing query parameters,
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+need to do, such as verifying user credentials, parsing query parameters,
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and interacting with the repository. But now that you have the general
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idea of how webpages are implemented, you can look at the many other
220220
webpage implementations already built into Fossil to see how all that
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works.
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--- www/adding_code.wiki
+++ www/adding_code.wiki
@@ -37,11 +37,11 @@
37 The [./makefile.wiki|Makefile] for Fossil takes care of running these
38 preprocessors with all the right arguments and in the right order. So it is
39 not necessary to understand the details of how these preprocessors work.
40 (Though, the sources for all three preprocessors are included in the source
41 tree and are well commented, if you want to dig deeper.) It is only necessary
42 to know that these preprocessors exist and hence will effect the way you
43 write code.
44
45 <h2>3.0 Adding New Source Code Files</h2>
46
47 New source code files are added in the "src/" subdirectory of the Fossil
@@ -98,11 +98,11 @@
98 files. See [../tools/makeheaders.html | makeheaders.html] for additional
99 information.
100
101 After creating a template file such as shown above, and after updating
102 the makefiles, you should be able to recompile Fossil and have it include
103 your new source file, even before you source file contains any code.
104 It is recommended that you try this.
105
106 Be sure to [/help/add|fossil add] your new source file to the self-hosting
107 Fossil repository and then [/help/commit|commit] your changes!
108
@@ -212,11 +212,11 @@
212 non-HTML content. In the unlikely event that you need to generate
213 non-HTML content, look at existing webpage implementations
214 (ex: "logo" or "style.css") to see how that is done.
215
216 There are lots of other things that a real web-page implementation will
217 need to do, such verifying user credentials, parsing query parameters,
218 and interacting with the repository. But now that you have the general
219 idea of how webpages are implemented, you can look at the many other
220 webpage implementations already built into Fossil to see how all that
221 works.
222
223
--- www/adding_code.wiki
+++ www/adding_code.wiki
@@ -37,11 +37,11 @@
37 The [./makefile.wiki|Makefile] for Fossil takes care of running these
38 preprocessors with all the right arguments and in the right order. So it is
39 not necessary to understand the details of how these preprocessors work.
40 (Though, the sources for all three preprocessors are included in the source
41 tree and are well commented, if you want to dig deeper.) It is only necessary
42 to know that these preprocessors exist and hence will affect the way you
43 write code.
44
45 <h2>3.0 Adding New Source Code Files</h2>
46
47 New source code files are added in the "src/" subdirectory of the Fossil
@@ -98,11 +98,11 @@
98 files. See [../tools/makeheaders.html | makeheaders.html] for additional
99 information.
100
101 After creating a template file such as shown above, and after updating
102 the makefiles, you should be able to recompile Fossil and have it include
103 your new source file, even before your source file contains any code.
104 It is recommended that you try this.
105
106 Be sure to [/help/add|fossil add] your new source file to the self-hosting
107 Fossil repository and then [/help/commit|commit] your changes!
108
@@ -212,11 +212,11 @@
212 non-HTML content. In the unlikely event that you need to generate
213 non-HTML content, look at existing webpage implementations
214 (ex: "logo" or "style.css") to see how that is done.
215
216 There are lots of other things that a real web-page implementation will
217 need to do, such as verifying user credentials, parsing query parameters,
218 and interacting with the repository. But now that you have the general
219 idea of how webpages are implemented, you can look at the many other
220 webpage implementations already built into Fossil to see how all that
221 works.
222
223

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