Fossil SCM

Change the cursor to "pointer" when mousing over nodes of the timeline graph, as a hint to users that they can click on the node.

drh 2013-05-28 14:08 trunk
Commit 4175c90f9522299c07ae4da5d19b93a50ce5f74c
1 file changed +1
--- src/timeline.c
+++ src/timeline.c
@@ -654,10 +654,11 @@
654654
@ n.style.left = x0+"px";
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@ n.style.top = y0+"px";
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@ n.style.width = w+"px";
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@ n.style.height = h+"px";
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@ n.style.backgroundColor = color;
659
+ @ n.style.cursor = "pointer";
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@ canvasDiv.appendChild(n);
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@ return n;
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@ }
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@ function absoluteY(id){
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@ var obj = gebi(id);
664665
--- src/timeline.c
+++ src/timeline.c
@@ -654,10 +654,11 @@
654 @ n.style.left = x0+"px";
655 @ n.style.top = y0+"px";
656 @ n.style.width = w+"px";
657 @ n.style.height = h+"px";
658 @ n.style.backgroundColor = color;
 
659 @ canvasDiv.appendChild(n);
660 @ return n;
661 @ }
662 @ function absoluteY(id){
663 @ var obj = gebi(id);
664
--- src/timeline.c
+++ src/timeline.c
@@ -654,10 +654,11 @@
654 @ n.style.left = x0+"px";
655 @ n.style.top = y0+"px";
656 @ n.style.width = w+"px";
657 @ n.style.height = h+"px";
658 @ n.style.backgroundColor = color;
659 @ n.style.cursor = "pointer";
660 @ canvasDiv.appendChild(n);
661 @ return n;
662 @ }
663 @ function absoluteY(id){
664 @ var obj = gebi(id);
665

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