Fossil SCM

Clarified a few points in the javascript.md doc

wyoung 2021-01-15 15:22 trunk
Commit 7b51e27f434dfeae4e295a48490ac8ad768ac8aeb0aca4f62c91e862259edf64
1 file changed +6 -4
--- www/javascript.md
+++ www/javascript.md
@@ -9,20 +9,22 @@
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it is an enhancement to provided functionality, and there is always
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another way to accomplish a given end without using JavaScript.
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This is not to say that Fossil’s fall-backs for such cases are always as
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elegant and functional as a no-JS purist might wish. That is simply
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-because [the vast majority of web users run with JavaScript enabled](#stats),
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-and a minority of those run with some kind of [conditional JavaScript
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-blocking](#block) in place. Fossil’s active developers do not deviate from that
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+because [the vast majority of web users leave JavaScript unconditionally
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+enabled](#stats), and of the small minority of those that do not, a
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+large chunk use some kind of [conditional blocking](#block) instead,
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+rather than disable JavaScript entirely.
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+Fossil’s active developers do not deviate from that
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norm enough that we have many no-JS purists among us, so the no-JS case
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doesn’t get as much attention as some might want. We do [accept code
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contributions][cg], and we are philosophically in favor of graceful
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fall-backs, so you are welcome to appoint yourself the position of no-JS
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czar for the Fossil project!
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-Evil is in actions, not in nouns: we do not believe JavaScript *can*
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+Evil is in actions, not in objects: we do not believe JavaScript *can*
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be evil. It is an active technology, but the actions that matter here
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are those of writing the code and checking it into the Fossil project
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repository. None of the JavaScript code in Fossil is evil, a fact we
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enforce by being careful about who we give check-in rights on the
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repository to and by policing what code does get contributed. The Fossil
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--- www/javascript.md
+++ www/javascript.md
@@ -9,20 +9,22 @@
9 it is an enhancement to provided functionality, and there is always
10 another way to accomplish a given end without using JavaScript.
11
12 This is not to say that Fossil’s fall-backs for such cases are always as
13 elegant and functional as a no-JS purist might wish. That is simply
14 because [the vast majority of web users run with JavaScript enabled](#stats),
15 and a minority of those run with some kind of [conditional JavaScript
16 blocking](#block) in place. Fossil’s active developers do not deviate from that
 
 
17 norm enough that we have many no-JS purists among us, so the no-JS case
18 doesn’t get as much attention as some might want. We do [accept code
19 contributions][cg], and we are philosophically in favor of graceful
20 fall-backs, so you are welcome to appoint yourself the position of no-JS
21 czar for the Fossil project!
22
23 Evil is in actions, not in nouns: we do not believe JavaScript *can*
24 be evil. It is an active technology, but the actions that matter here
25 are those of writing the code and checking it into the Fossil project
26 repository. None of the JavaScript code in Fossil is evil, a fact we
27 enforce by being careful about who we give check-in rights on the
28 repository to and by policing what code does get contributed. The Fossil
29
--- www/javascript.md
+++ www/javascript.md
@@ -9,20 +9,22 @@
9 it is an enhancement to provided functionality, and there is always
10 another way to accomplish a given end without using JavaScript.
11
12 This is not to say that Fossil’s fall-backs for such cases are always as
13 elegant and functional as a no-JS purist might wish. That is simply
14 because [the vast majority of web users leave JavaScript unconditionally
15 enabled](#stats), and of the small minority of those that do not, a
16 large chunk use some kind of [conditional blocking](#block) instead,
17 rather than disable JavaScript entirely.
18 Fossil’s active developers do not deviate from that
19 norm enough that we have many no-JS purists among us, so the no-JS case
20 doesn’t get as much attention as some might want. We do [accept code
21 contributions][cg], and we are philosophically in favor of graceful
22 fall-backs, so you are welcome to appoint yourself the position of no-JS
23 czar for the Fossil project!
24
25 Evil is in actions, not in objects: we do not believe JavaScript *can*
26 be evil. It is an active technology, but the actions that matter here
27 are those of writing the code and checking it into the Fossil project
28 repository. None of the JavaScript code in Fossil is evil, a fact we
29 enforce by being careful about who we give check-in rights on the
30 repository to and by policing what code does get contributed. The Fossil
31

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