Fossil SCM
Named the mingw32 fragment properly. Forced mingw32 to use GCC.
Commit
cd98f05dbe7af8ee5a2c861699fbf1d462ed2416
Parent
1c28a41cf1957b1…
2 files changed
-30
+4
D
make/ming32-fragment.mk
-30
| --- a/make/ming32-fragment.mk | ||
| +++ b/make/ming32-fragment.mk | ||
| @@ -1,30 +0,0 @@ | ||
| 1 | -#### The suffix to add to executable files. | |
| 2 | -# | |
| 3 | -E = .exe | |
| 4 | - | |
| 5 | -#### The directory into which object code files should be written. | |
| 6 | -# | |
| 7 | -OBJDIR = ./wobj | |
| 8 | - | |
| 9 | -#### The following variable definitions decide which features are turned on or | |
| 10 | -# of when building Fossil. Comment out the features which are not needed by | |
| 11 | -# this platform. | |
| 12 | -# | |
| 13 | -ENABLE_STATIC = | |
| 14 | -#### The following features must be added to the GCC and LD builds espectively. | |
| 15 | -# | |
| 16 | -ifndef MINGW32_GCC | |
| 17 | -PLATFORM_SPECIFIC_GCC = -L/mingw/lib -I/mingw/include | |
| 18 | -else | |
| 19 | -PLA32_GCC) | |
| 20 | -endif | |
| 21 | - | |
| 22 | -ifndef MING32_GCC) | |
| 23 | -endif | |
| 24 | - | |
| 25 | -ifndef MINGW32_LIB | |
| 26 | -PLATFORM_SPECIFIC_LIB = -lmingwex -lws2_32 | |
| 27 | -else | |
| 28 | -PLA32_LIB) | |
| 29 | -endif | |
| 30 | - |
| --- a/make/ming32-fragment.mk | |
| +++ b/make/ming32-fragment.mk | |
| @@ -1,30 +0,0 @@ | |
| 1 | #### The suffix to add to executable files. |
| 2 | # |
| 3 | E = .exe |
| 4 | |
| 5 | #### The directory into which object code files should be written. |
| 6 | # |
| 7 | OBJDIR = ./wobj |
| 8 | |
| 9 | #### The following variable definitions decide which features are turned on or |
| 10 | # of when building Fossil. Comment out the features which are not needed by |
| 11 | # this platform. |
| 12 | # |
| 13 | ENABLE_STATIC = |
| 14 | #### The following features must be added to the GCC and LD builds espectively. |
| 15 | # |
| 16 | ifndef MINGW32_GCC |
| 17 | PLATFORM_SPECIFIC_GCC = -L/mingw/lib -I/mingw/include |
| 18 | else |
| 19 | PLA32_GCC) |
| 20 | endif |
| 21 | |
| 22 | ifndef MING32_GCC) |
| 23 | endif |
| 24 | |
| 25 | ifndef MINGW32_LIB |
| 26 | PLATFORM_SPECIFIC_LIB = -lmingwex -lws2_32 |
| 27 | else |
| 28 | PLA32_LIB) |
| 29 | endif |
| 30 |
| --- a/make/ming32-fragment.mk | |
| +++ b/make/ming32-fragment.mk | |
| @@ -1,30 +0,0 @@ | |
| --- a/make/mingw32-fragment.mk | ||
| +++ b/make/mingw32-fragment.mk | ||
| @@ -5,6 +5,10 @@ | ||
| 5 | 5 | #### The directory into which object code files should be written. |
| 6 | 6 | # |
| 7 | 7 | OBJDIR = ./wobj |
| 8 | + | |
| 9 | +#### MinGW32 can only support the GCC compiler. Force this. | |
| 10 | +# | |
| 11 | +COMPILER = gcc | |
| 8 | 12 | |
| 9 | 13 | #### The following variable definitions decide which features are turned on or |
| 10 | 14 | # of when building Fossil. Comment out the features which are not needed by |
| --- a/make/mingw32-fragment.mk | |
| +++ b/make/mingw32-fragment.mk | |
| @@ -5,6 +5,10 @@ | |
| 5 | #### The directory into which object code files should be written. |
| 6 | # |
| 7 | OBJDIR = ./wobj |
| 8 | |
| 9 | #### The following variable definitions decide which features are turned on or |
| 10 | # of when building Fossil. Comment out the features which are not needed by |
| --- a/make/mingw32-fragment.mk | |
| +++ b/make/mingw32-fragment.mk | |
| @@ -5,6 +5,10 @@ | |
| 5 | #### The directory into which object code files should be written. |
| 6 | # |
| 7 | OBJDIR = ./wobj |
| 8 | |
| 9 | #### MinGW32 can only support the GCC compiler. Force this. |
| 10 | # |
| 11 | COMPILER = gcc |
| 12 | |
| 13 | #### The following variable definitions decide which features are turned on or |
| 14 | # of when building Fossil. Comment out the features which are not needed by |