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/* |
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** Copyright (c) 2010 Michael T. Richter, assigned to the Fossil SCM project. |
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** |
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** This program is free software; you can redistribute it and/or |
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** modify it under the terms of the Simplified BSD License (also |
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** known as the "2-Clause License" or "FreeBSD License".) |
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** |
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** This program is distributed in the hope that it will be useful, |
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** but without any warranty; without even the implied warranty of |
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** merchantability or fitness for a particular purpose. |
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** |
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** Author contact information: |
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** [email protected] |
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** |
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******************************************************************************* |
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** |
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** This utility is a preprocessor that takes raw CSS and HTML files, along with |
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** plain text descriptions, and generates the skins.c file that is used to embed |
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** the distributed default skins into Fossil. |
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** |
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** The intent of the utility is to make adding new skins to a Fossil build |
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** easier without involving error-prone C programming. |
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** |
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** This utility must be run BEFORE the translate program is executed on the C |
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** source files. (This is in retrospect obvious since it generates one of the |
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** said C files.) |
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*/ |
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#include <stdio.h> |
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#include <ctype.h> |
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#include <stdlib.h> |
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#include <string.h> |
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int main(int argc, char **argv){ |
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if( argc==3 ){ |
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/* |
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** 1. Validate the arguments: <skins> and <src> directory. |
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** 2. Open the <src>/skins.c file. |
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** 3. Write the initial boilerplate. |
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** 4. Walk the directory structure of <skins>. |
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** 5. For each one: |
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** a) Store the title and author information. (info.txt) |
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** b) Write out the description as a comment. (info.txt) |
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** c) Write out the CSS information. (style.css) |
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** d) Write out the header information. (header.html) |
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** e) Write out the footer information. (footer.html) |
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** 6. Write out the built-in skins table. |
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** 7. Write the trailing boilerplate. |
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*/ |
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}else{ |
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/* error -- need a pair of directories */ |
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} |
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return 0; |
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} |
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