|
1
|
"use strict"; |
|
2
|
var __defProp = Object.defineProperty; |
|
3
|
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; |
|
4
|
var __getOwnPropNames = Object.getOwnPropertyNames; |
|
5
|
var __hasOwnProp = Object.prototype.hasOwnProperty; |
|
6
|
var __export = (target, all) => { |
|
7
|
for (var name in all) |
|
8
|
__defProp(target, name, { get: all[name], enumerable: true }); |
|
9
|
}; |
|
10
|
var __copyProps = (to, from, except, desc) => { |
|
11
|
if (from && typeof from === "object" || typeof from === "function") { |
|
12
|
for (let key of __getOwnPropNames(from)) |
|
13
|
if (!__hasOwnProp.call(to, key) && key !== except) |
|
14
|
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); |
|
15
|
} |
|
16
|
return to; |
|
17
|
}; |
|
18
|
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); |
|
19
|
var socketConnection_exports = {}; |
|
20
|
__export(socketConnection_exports, { |
|
21
|
SocketConnection: () => SocketConnection |
|
22
|
}); |
|
23
|
module.exports = __toCommonJS(socketConnection_exports); |
|
24
|
var import_utilsBundle = require("playwright-core/lib/utilsBundle"); |
|
25
|
const daemonDebug = (0, import_utilsBundle.debug)("pw:daemon"); |
|
26
|
class SocketConnection { |
|
27
|
constructor(socket) { |
|
28
|
this._pendingBuffers = []; |
|
29
|
this._socket = socket; |
|
30
|
socket.on("data", (buffer) => this._onData(buffer)); |
|
31
|
socket.on("close", () => { |
|
32
|
this.onclose?.(); |
|
33
|
}); |
|
34
|
socket.on("error", (e) => daemonDebug(`error: ${e.message}`)); |
|
35
|
} |
|
36
|
async send(message) { |
|
37
|
await new Promise((resolve, reject) => { |
|
38
|
this._socket.write(`${JSON.stringify(message)} |
|
39
|
`, (error) => { |
|
40
|
if (error) |
|
41
|
reject(error); |
|
42
|
else |
|
43
|
resolve(void 0); |
|
44
|
}); |
|
45
|
}); |
|
46
|
} |
|
47
|
close() { |
|
48
|
this._socket.destroy(); |
|
49
|
} |
|
50
|
_onData(buffer) { |
|
51
|
let end = buffer.indexOf("\n"); |
|
52
|
if (end === -1) { |
|
53
|
this._pendingBuffers.push(buffer); |
|
54
|
return; |
|
55
|
} |
|
56
|
this._pendingBuffers.push(buffer.slice(0, end)); |
|
57
|
const message = Buffer.concat(this._pendingBuffers).toString(); |
|
58
|
this._dispatchMessage(message); |
|
59
|
let start = end + 1; |
|
60
|
end = buffer.indexOf("\n", start); |
|
61
|
while (end !== -1) { |
|
62
|
const message2 = buffer.toString(void 0, start, end); |
|
63
|
this._dispatchMessage(message2); |
|
64
|
start = end + 1; |
|
65
|
end = buffer.indexOf("\n", start); |
|
66
|
} |
|
67
|
this._pendingBuffers = [buffer.slice(start)]; |
|
68
|
} |
|
69
|
_dispatchMessage(message) { |
|
70
|
try { |
|
71
|
this.onmessage?.(JSON.parse(message)); |
|
72
|
} catch (e) { |
|
73
|
daemonDebug("failed to dispatch message", e); |
|
74
|
} |
|
75
|
} |
|
76
|
} |
|
77
|
// Annotate the CommonJS export names for ESM import in node: |
|
78
|
0 && (module.exports = { |
|
79
|
SocketConnection |
|
80
|
}); |
|
81
|
|